![]() The deprecation of OpenGL is still widely not addressed from developers, and sometimes I'm not so sure how many of them just wait for somebody else to invest in and deliver a solution that others can use. Which wouldn't be that bad, but I believe (don't know for sure but it seems very, very probable) that the next MacOS will be the last one with OpenGL. I plain don't know how well the Renderosity team is suited to keep Poser alive and create new versions of it or even updates. But there are a few things against it (in my opinion). ![]() My last Poser version I had was 6 (so I'd be eligible). I read the same news, and at least on first sight, $ 99 is quite tempting. Would be interested in hearing what others think - either about Poser's "new" future, or how well it works with Cheetah. Mostly I just need to bring in small sections of body parts into Cheetah or Blender (hands and faces) to illustrate how beauty products work on skin. Octane Render makes a plugin for it which I have access to through my current subscription but haven’t tried it yet. Also trying to decide if it is worth a renewed effort to become more proficient with it. Trying to decide if Renderosity buying it means new life for Poser or just a continued dead end. Renderosity just bought Poser from Smith Micro and looks like I can update to Poser Pro 11 for just $99 during a current sale. Do the morphs and other animations translate over easily? I think one needs the pro version for FBX export. Bought Poser 10 some years ago and used it for only one small project – to modify a figure that I brought into Cheetah – then haven’t touched it since. I tried Poser a few times and never really got the hang of it.
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